4 Reasons Why I Rushed to 70 and Didn’t Look Back

I’ve been meaning to write a different perspective after reading these well written posts from Pike, Faeldray, and Nina. With the exception of Pike who has recently discovered endgame, the latter are happily taking their time getting to 70 and enjoying their experiences in the process.

I by no means agree nor disagree. The beautiful thing about WoW is that it can be enjoyed by a wide spectrum of players. They can be casual or hardcore. Male or female. Student or teacher. The waiter at that classy Italian restaurant or the bartender at that shady bar. Blizzard gave us a world. The game is how we interact with it and enjoy it.

One of my first characters was my Paladin. She’s the first healer I had to hit level 60. I never raided with her and it took me nearly 6 months to get her to 60 (not played timed, mind you). Like many of you players who went through WoW the first time, I was soaking the fun and experience. I’m a huge Blizzard fan. I played Warcraft 2 back in the day, tried Warcraft 1, and enjoyed Warcraft 3. I poured over game manuals repeatedly because I wanted to learn more about this world. When WoW was released, I now had the chance to experience Azeroth first hand instead of directing and commanding units from a top down interface.

When I rerolled Mallet and Saphfira later on, there were some things that made me want to max my level out.

Been there done that: Every peninsula, explored. Every crack, investigated. Every instance, run. Every battle, won.

I’ve gone to Silithus, to Darnassus, to EPL and back again. I felt like I had accomplished everything there was to do. I completed every quest.

When I created my new characters, I had no desire to do all of that again. I wanted to hit end game and hit Molten Core and see Blackwing Lair. It seemed pointless to me and a waste of my time. Especially when you have more than 1 character.

Social ability: I enjoy playing with friends and meeting new players. In fact, if my friends stopped playing WoW and switched to Age of Conan or something, I would most likely do the same. That being said, my friends would level at a super human pace. I didn’t want to be left behind. It’s no fun being level 45 while the rest of your friends are already level 70 and raiding Karazhan. They offer to help you if you’re under attack by opposite faction members, but rarely do they come out. Why?

Because they’re raiding.

I didn’t want to get left behind. So I rushed to catch up to them.

The Holy-Crap-He’s-70-Don’t-Mess-With-Him Factor: You’re in Hillsbrad foothills and you run into a level 21. You squish him. Then a Warrior comes out of nowhere who is level 33 and he stomps you.

And so the chain ganking continues, but there is a limit.

Level 70. While you can still step on lower levels with ease, there IS no bigger fish that can kill you while you’re doing your thing (questing, herbing, etc). There’s no level 75 to gank you in front of Karazhan. There’s no level 80 holding down the fort in front of Tempest Keep. When you get to 70, the playing field is declared even. Victory is decided by skill and gear instead of huge level differences.

Achievement: Perhaps the only instance I will never step foot inside and conquer is Ahn’Qiraj. I’ve been in there a few times and got a feel for the first boss. But I will never know what it’s like to beat the rest of the instance.

That cannot be said the same of the 25 man’s in Outlands. I joined a progression Guild for a reason: Because we all want to progress. We embrace the PvE challenges that Blizzard has thrown at us. Mountains are made to be climbed.

What irritates me a lot is the fact that casual players wave their whole “well u hv no lyfe bt prple epicz” (Don’t worry Nina, not aimed at you =)). I tend to get thrown into that category because people see the items I wear and somehow come to that conclusion that I don’t have a life. Just because I spend my time wiping and working on instances instead of doing 5 mans and daily quests doesn’t mean I’m that much worse of an individual.

I like to have fun and play WoW, too. But just because my idea of fun is different then your idea of fun doesn’t make me any worse. I relish killing bosses with 24 other players. I like figuring out the technical aspects of boss fights and beating them within the rules. I like to make up my own kind of challenges (like time trials on bosses). My Guild comprises of a lot of players from the west coast to the east coast. We can’t devote 5 hours an evening to work on bosses because it’s not possible with our players.

Take an example from GMW. A while ago she made a post writing about the individuals within her Guild. Carnage has some high school students, university students, masters students and so on. We also have adults who are working full time. I don’t know what kind of occupations they have (although that’s a good future blog post, so I’m going to write that one down) but I know someone who works at Amazon.com. Another works at a corporate IT firm.

I apologize for my mini rant, but I’m just tired of hearing it from players in greens and blues who call us with purple wearing players with having no life.

I put in the effort, I dedicated my time, and I play hard every raid. I work hard, I study hard, and I party hard. Why should WoW deserve any less? Our raiding atmosphere is light and relaxed. My one wish is for casual players to experience at least one raid in their entire WoW career to understand what it’s like. You may not enjoy it, you may even detest it. But at least you can say that you’ve tried it.

Minimum Class Stat Requirements for Zul’Aman

Here it is. This is the long anticipated list of the minimum stat requirements you need to do the early bosses of Zul’Aman successfully. Having stats like these should carry you through Bear boss with a little luck.

Guilds attempting to go through raiding should understand the principle of progression. When you’re going through it for the first time, you should have no blues and not need more than 1 or 2 items from Karazhan. You will have acquired all the badge gear that you need and you’ve done Gruul’s or Mag a few times so that you’ve developed some ingame smarts.

As always, this list is subject to change at any time and without notice with your help and feedback.

Remember, I’m only a Priest and a Shaman. I don’t know the other classes as well. Any corrections and suggestions will be valued. All figures are after any kind of raid buffs or consumables and should be used as a guideline rather than a rule. These numbers are based off of observations and conversations with Guildmates and other colleagues who have made progress in ZA.

In Zul’Aman, there is a certain threshold of stats you need in order to survive and be productive. If you can meet them unbuffed, then you’re fine. There’s a variety of consumables and buffs to configure your character to surpass the mark that you need. It doesn’t matter what buffs they are as long as they exceed it. But if you go in there raid buffed and you DO NOT match the stats you need, you will be ineffective.

Let’s use my Priest as an example. I strongly advise anything over 8500 health. I’ve got a Priest that’s 6500 without buffs. Raid buffs he would top out at about 8000 health. That’s not enough. You never know what kind of class make up you will have going in there. You may not have Kings. You may not have fort. Maybe you don’t have a certain flask or something. This isn’t a 25 man raid where you can expect to get every buff known to man. That’s why I created the list with raid buffs in mind.

Do not take Zul’Aman lightly. It drops loot that is on par with Tier 5. The difficulty is about the same as SSC and TK.

Updates and modifications at the bottom of the page

Suggested Composition

2 Well geared tanks, ideally different classes (Pally/Druid, Pally/Warrior, etc).
3 Healers (Ideally 1 Priest for Imp. Fort and Imp. DS)
3 Caster DPS (Warlock, Mage, Shadow Priest, or feel free to toss in a Moonkin and an Elemental Shaman instead)
2 Physical DPS (Hunter, rogue, enhancement shaman, DPS Warrior or any combination thereof)

The DPS part isn’t as crucial. You can mix and match however you like. Zul’Jin has a phase where you have to have some physical damage going in there and when you read about it, you will understand why (phase 3). Bring 3 healers. I seriously recommend bringing 3 healers. You can disregard everything else on this page if you want, but please listen to me when I say to bring 3 healers.

If any player’s health is below 8000 after all buffs are cast, you may want to consider someone else instead.


Tanks

Note: I shouldn’t have to mention it, but as a tank you should be uncrushable and uncrittable at this point.

Warrior

Health: ~17000
Block/Parry/Dodge: A very high number combined. Hoping to find a Warrior to give me an exact figure.

Paladin

Health: ~17000
Mana: ~5000+
Block/Parry/Dodge: ~100% combined
Spell damage: 200+

Druid

Health: ~17000
Dodge: ~40%
Armor: ~30000+ (Thanks Karthis, Argonaut)

Healers

Note: The combined healing output of your healers should be approximately 5000. For example, you could have a Paladin with 1500, a Priest with 1800, and a Druid with 1500. But don’t go too far in the wrong direction. I strongly suggest bringing in 3 healers.

Holy Priest

Health: ~8500+
Mana: ~9500+
+Healing: ~1600
MP5: ~140 while casting

Resto Druid

Health: ~8500 (Tree druids move slow)
Mana: ~9500
+Healing: ~1600
MP5: ~140 while casting

Holy Paladin

Health: ~8500
Mana: ~9500+
+Healing: ~1600 (Flash of Light spam)
MP5: ~140 while casting
Spell crit: 20%+

Resto Shaman

Health: ~9000
Mana: ~8500
+Healing: ~1600 (Rank 2 or Rank 5 Chain Heals)
MP5: ~150 while casting (Achievable with recent Water Shield improvements)

DPS Classes

Note: Caster DPS should be hitcapped (Thanks Trollin’).

Rogues

Health: ~9000+
Attack Power: 1800
Hit: 200 rating+
Crit: 25%+

Shaman

Elemental

Heath: ~9000
Mana: ~8000
Spell damage: ~850+
MP5: ~130 while casting

Enhancement

Health: ~9000+
Mana: ~6000
Attack Power: 1600
Hit: 9%
Crit: 27%

Mage

Health: ~9000+
Mana: 9000
Spell damage: 900+
Crit: 30%

Warlock

Affliction
Health: 10000+
Mana: 8500+
Spell damage: +900

Destruction

See above. Warlocks, comment if it should be different.

Hunters

BM/MM

Health: ~9500+
Mana: 6500+
AP: 2200+
Hit: Capped
Crit: 20%+

Survival

Health: ~9500+
Mana: 6500 mana
AP: 2200+
Hit: Capped
Crit: 40%
Agility: 950+

Druid

Moonkin

Health: 9000+
Mana: 9000
Crit: 18%
MP5: 120 MP5
Spell damage: 900

Shadow Priest

Health: 9500
Mana: 8500
Spell damage: 900

Fury Warrior

Health: ~9500+
Attack power: 1800+
Crit: 40% (That too much to ask?)

Retribution Paladins

Health: 9000+
Mana: 7000+
Crit: 26%
AP: 1700


There you have it folks! Those’re are my suggested stats to get into Zul’Aman. Use it as a guide as opposed to a rule. I’m expecting a flood of comments saying that I went too high here or too low there. Keep it coming! Any updates to this, I will post on the bottom.

Updates:

12/01: Lowered +hit requirements for melee. Equalized mana regen among healers. Lowered health requirements among melee. Equalized tank health. Thanks Mera!

15/01: Added armor figures for Druids (Thanks Karthis). Raised mana pool and healing for Paladins slightly (Thanks Arduanne).

16/01: Split up the Hunters into three different specs. Posted one for survival. MM and BM I’m unsure of, so I’m using existing numbers. Hoping another Hunter can confirm.

14/03: Added fury warriors, Ret Paladins, several stats adjusted for hunters, shamans, etc.

Tip for Shadow Priests on Kael’Thas

Sasstar told me about this yesterday when we were busy heroically wiping on Kael. If you have Shadow Priests in your Guild, what you can do is have them cast rank 1 Shadow Word Pain repeatedly on all the weapons during Phase 2. This will stack the Shadow Weaving debuff (which increases shadow damage by a lot). Just cast Shadow Word Pain back and forth on the weapons.

Your Warlocks will love you.

By utilizing this, we’ve managed to kill the weapons quicker and get into positions for Phase 3 when all of his advisors are back up. Our best has been Phase 4. Sunday we’re going to spend the entire evening from 1630 – 2100 on Kael. Hopefully we can take him down early, go back to SSC and clear out Vashj.

New Poll: What’s Your Main?

The old poll is closed. Ventrilo, by far, is the most dominant 3rd party voice client in use today.

With that being said, there is now a new poll up! I’m a little curious as to what class you consider your ‘main’ character.

Which class do you consider your main?

  • Priest (28%, 92 Votes)
  • Druid (15%, 48 Votes)
  • Hunter (10%, 33 Votes)
  • Paladin (9%, 30 Votes)
  • Shaman (8%, 25 Votes)
  • Warrior (8%, 25 Votes)
  • Warlock (7%, 24 Votes)
  • Mage (7%, 23 Votes)
  • Rogue (7%, 23 Votes)

Total Voters: 323

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Several days ago, Exanimo (or the Full time WoW Addict) posed a question: What makes your main “your main”? No doubt there are now several of you with more than one level 70. I myself have 3! Even though nowadays I devote more time to playing my Shaman and my Paladin, I still consider my Priest my main character.

Why?

Here’s what I think.

I consider your main character as the toon that you use to help your Guild progress through whatever it is that they do. Your Guild could be a PvP Guild or a PvE one. But the character you choose to play with when they’re going through content is what I think is the main. Of course, you could always base your main on time played (/played). But then you just might ditch a character that you have invested a lot of time into for an alt which is better suited for the Guild that you’re in.

For example, one of the Priests in my Guild converted to a Resto Shaman because we had 4 Priests at the time. We had no Resto Shamans. It only made sense that he switch to Resto to take advantage of gear drops and further help progress the Guild gearwise instead of having our Priests dogfight over gear.

What if you’re not in a Guild? The answer’s still the same. It’s the toon that you want to progress the most with.

In any case, the reason I ask is for a little demographic reasons. I’m interested in knowing what kind of classes read my blog. Maybe I can tailor some of my content accordingly. *shrug*

Minimum Zul’Aman requirements will be coming up later on tonight or tomorrow morning. Definitely will be a work in progress and it’s based off of my observations.

Addition:

Phaelia mentioned that some players might have a PvE main and a PvP main. She suggests going with the one that’s your primary focus. I couldn’t have said it any better myself.

Reader’s Question: Should I Follow William Shatner’s footsteps?

“Hey, I like your site. Like you, I tend to play as a healer since that’s pretty much what everyone is looking for plus it makes playing with my friends enjoyable. I like keeping everyone alive 🙂
Anyways, reason why I’m emailing you. I have a 70 Holy paladin and as much as I love playing him, I wanted to try out another character. I don’t raid. I like to pvp. But I find as a holy paladin I lack a lot of cc compared to a priest and such. I wanted your opinion on a Shaman. I wanted to level one for the longest time and try making him a healer in the end. Do you recommend trying one? Should I try a priest instead? Just wanted your thoughts on this since you played them.”

Now this isn’t a question I’m best suited for. I’ll try to answer it as best as I can. I play my Priest primarily for PvE raiding. My Shaman’s up there for PvP most of the time.

I found that as a Shaman, I had a bit more of an active role in my game. You’ve got to rely on your Rank 1 Earth Shocks to slow down enemy casters while dropping heals on your guy at the same time. Furthermore, you have to keep an eye out on buffs that you can visually see so that you can purge them off quick as possible (Pain Suppression, Blessing of Protection, etc). The only tools that you’ll be able to use as far as healing goes is Lesser Healing Wave and Earth Shield.


Here’s another response that covers more in depth in PvP then I ever will. An answer from official World of Matticus PvP Correspondent, Pwyff!

Currently in arena PVP, Priests are a lot stronger than Shamans. The difference between the two lies in what they bring to a team. A Shaman can run a huge amount of interrupts on any healer or caster with clever management of Earth Shocks and Grounding Totems, but you’ll find that you’re lacking in any significant preemptive heals. What this means is that every heal you do must always land after the damage is taken, and you have nothing that can help with this. Priests and Druids in particular are much better at preemptively healing, due to the nature of HoTs and the Priest’s Shield.

A Shaman only has Earth Shield as a preemptive heal, but many Shamans can attest to how frustrating it is to constantly have such a huge mana cost shield dispelled off. The other thing that might bother you is the complete lack of defensive dispels. A Priest has both offensive and defensive dispels, and in my opinion, he’s kind of a more defensive version of the Shaman. The Shaman can run extensive control upon the other team, while still helping his team and remaining on the front lines, while the Priest is more designed as a full support role.

It really depends upon your style. I myself am going to play a Shaman in my off-time, because I really enjoy the sturdy nature of the Shaman, and the fact that even as Restoration, a Shaman can bring decent offensive prowess to the table. I enjoy interrupting and playing a more offensive oriented style of play, and that’s something that cannot be said of Priests, unless they pair themselves with fully offensive classes. Restoration Shaman + Warrior is capable of bringing a lot more pressure to the 2s table than Priest + Warrior will. Resto Shaman + Resto Druid + Warrior is currently one of the highest rated matrices in BG9 (the most competitive battlegroup out there at the moment), so take that as you will (although there are more Mage + Rogue + Priest teams out there at high ratings).

If you enjoy pure healing and support, then a Priest may be for you. Manaburns, Power Infusion and Mass Dispels will be, for the most part, your most offensive oriented moves.


Keep those questions coming! If I don’t feel confident enough to answer your question, I will find someone who will. =)