First impression on raiding with fixed mana in MoP

So we’ve just had our first raid in MoP, Mogu’shan Vaults. It was pretty interesting from a healer perspective. Fixed mana has been one of those ultimately strange concepts from the time it was announced, and to be fair we weren’t quite sure how it would play out in a regular raid. I’m here to give you my first impressions on it, and a few opinions.

Again these are just my opinions, and my observations.

Read more

3.5 Hours from 85 – 86

Mists of Pandaria - Jade Temple

That’s a disappointing time.

I finished preparing my Priest for the leveling blitz halfway through the week. I’ve got my Swiftness Potions, Healing Potions, Drums of Forgotten Kings, assorted Flasks, and other consumables.

Decided to transfer my Priest over to the beta and clock my time. There were a couple of factors affecting my levelling speed.

  • No rested XP
  • No guild experience boost
  • Watched all the cut scenes
  • No pre-completed quests/dailies to turn in

During the Cataclysm grind, I had the Argent Tournament dailies all finished and ready for turn in. Added a decent amount of XP to it and I’ll have some other dailies ready by the time Mists opens up. I can’t remember if we had rested XP available during the 80 – 81 grind when Cataclysm opened. I goofed up on a few of the quest turn ins and pickups. If I factor in all of that stuff, I should be able to knock out 1.5 hours off that time. The new Jade Forest isn’t as super cut scene heavy as Uldum was, but there’s enough to make you go “Whoa.”

I think I’m also going to switch in Reflective Shield as a glyph.

Tonight I’ll clock my time from 86 – 87, enjoy the scenery, and (more importantly) get an idea of where all the Innkeepers are to set my hearthstone.

Thank goodness there’s no conch shell we have to all click on to be able to breathe and swim faster underwater, right guys?

If convenience store owners were savvy, they’d raise the prices of energy drinks for the weekend/Monday as people stock up. I should go pick up some Red Bull or Nos. I like the grape flavour.

Do you plan on racing to level 90 or are you going to take the time to enjoy the sights and scenery?

Tip: Remember this. If you ever get to a situation where you need to interact with a friendly NPC and they’re not on the map, log out and log back in. You’ll thank me for this. This happened to me a few times as I was leveling. I hope it’ll get resolved when it’s live, but just in case!

Which MoP Heroics Should you Run?

The heroics at level 90 won’t be as punishing as the initial heroics for Cataclysm or Burning Crusade. In fact, they’re designed to be the rough equivilent of normal mode instances right now in Cataclysm.

Now if you’re anything like me, you’re looking for the fastest way to ready your character for raiding. The first option is to power up your professions or buy crafted gear. Second would be to grind out as much reputations with the various factions and purchase rewards that way. The last tried and true method would be to run heroics.

For us priests, Gate of the Setting Sun has potentially 7 drops that you can use. Some of the items may not have spirit, but you can reforge into it as necessary. Siege of Niu Zao Temple has 6 items that will provide any upgrades over quest greens and blues.

Shaman healers will want to try their luck in Scholomance and Temple of the Jade Serpent. The temple has 7 items (although 1 of them has a really low drop rate as it’s an epic weapon) whereas Scholomance has 6.

Pickings for druid and monk healers are slim. Temple of the Jade Serpent has the most leather drops followed by Siege of Niuzao and Shado-Pan Monastary.

Paladin healing plate just seems to be all over the place. Avoid Scarlet Halls and Temple of the Jade Serpent if you’re looking for purely plate armor drops. Stormstout Brewery’s your best bet if you’re looking to get the most chances on gear.

Each dungeon has a notable quest or two attached to it. While they’re not the greatest rewards, it’s a good way to replace that marginal green item you’ve been using since level 87.

Below I’ve compiled and organized a list with relevant healing gear drops from heroics. It’s divided up by armor and item type. Enjoy!

T = Trinket
W = Weapon
R = Ring
O = Off-hand
C = Cloak
N = Neck

Gate of the Setting Sun

 

Cloth Leather Mail Plate Other
Saboteur Kip’tilak Fallout-Filtering Hood
Striker Ga’dok Bomber’s Precision Gloves Airstream Treads
Commander Ri’mok Leggings of the Frenzy R: Viscous Ring
Raigonn 1: Frenzyswarm Bracers
2: Shoulders of Engulfing Winds
Swarmbringer Chestguard W: Carapace Breaker
O: Shield of the Protectorate

 

Quest: That’s a Big Bug!
Reward: Cloak of Collective Thought

 

Mogu’shan Palace

 

Cloth Leather Mail Plate Other
Trial of the King Hurricane Belt
Gekkan Hexxer’s Lethargic Gloves Glinktrok Sollerets C: Cloak of Cleansing Flame
Xin the Weaponmaster 1: Regal Silk Shoulderpads
2: Soulbinder Treads
Mind’s Eye Breastplate W: Firescribe Dagger
N: Mindcapture Pendant

 

Quest: A New Lesson for the Master
Reward (All 430): Watchful Dreamer’s Trousers, Dreamer’s Vigil Leggings, Leggings of Clever Entrapment, Legplates of the Scattered Tribes,

Quest: Relic of the Four Kings
Reward (All 430): Cuffs of the Endless Shadow, Bindings of Impeccable Strategy, Armbands of the Reawakened, Lost Heritage Bracers, Bracers of Inner Knowledge

 

Scarlet Halls

 

Cloth Leather Mail Plate Other
Houndmaster Braun R: Beastbinder Ring
Armsmaster Harlan
Flameweaver Koegler Vellum-Ripper Gloves Bradbury’s Entropic Legguards W: Melted Hypnotic Blade
R: Vithrak, Gaze of the Deadman
N: Temperature-Sensing Necklace

Scarlet Monastary

 

Cloth Leather Mail Plate Other
Thalnos the Soulrender Forgotten Bloodmage Mantle
Brother Korloff
High Inquisitor Whitemane 1: Leggings of Hallowed Fire
2: Whitemane’s Embroidered Chapeau
Incarnadine Scarlet Spaulders Crown of Holy Flame W: Greatstaff of Righteousness
R: Triune Signet

Scholomance

 

Cloth Leather Mail Plate Other
Instructor Chillheart Shadow Puppet Bracers
Jandice Barov O: Metanoia Shield
Rattlegore Rattling Gloves W: Necromantic Wand
Lilian Voss Leggings of Unleashed Anguish Shivbreaker Vest
Darkmaster Gandling Gloves of Explosive Pain Shoulderguards of Painful Lessons T: Price of Progress

 

Quest: An End to the Suffering
Rewards (All 440): Patchwork Flesh Armor, Coldforge Carapace, Ghoulskin Vestments, Darkmaster’s Spare Robe

Shadow-Pan Monastary

 

Cloth Leather Mail Plate Other
Gu Cloudstrike Star Summoned Bracers Leggings of the Charging Soul
Master Snowdrift Quivering Heart Girdle
Sha of Violence Gloves of Enraged Slaughter N: Necklace of Disorientation
Taran Zhu Robes of Fevered Dreams Darkbinder Leggings Blastwalker Footguards Mindbender Plate Gloves R: Ring of Malice

Siege of Niuzao Temple

 

Cloth Leather Mail Plate Other
Vizier Jin’bak Hood of Viridian Residue Girdle of Soothing Detonation
Commander Vo’jak Bombardment Bracers Chestwrap of Arcing Flame
General Pa’valak Breezebinder Handwraps Siegeworn Bracers T: Vial of Ichorous Blood
Wing Leader Ner’onok 1: Breezeswept Hood
2: Whisperwind Spaulders
1: Belt of Totemic Binding
2: Airbender Sandals
W: Gustwalker Staff

 

Quest: Take Down the Wing Leader
Reward: Hardened Resin Pendant (Neck) or Mantid Eye Amulet (Neck)

 

Stormstout Brewery

 

Cloth Leather Mail Plate Other
Ook-Ook Bracers of Displaced Air Barreldodger Boots T: Empty Fruit Barrel
Hoptallus C: Cloak of Hidden Flasks
O: Bottle of Potent Potables
Yan-Zhu the Uncasked Fermenting Belt Uncasked Chestguard Sudsy Legplates R: Alemental Seal

Temple of the Jade Serpent

 

Cloth Leather Mail Plate Other
Wise Mari Treads of Corrupted Water Waterburst Helm
Lorewalker Stonestep Leggings of Whispered Dreams Sunheart Waistband
Liu Flameheart Flameheart Sandals C: Cape of Entanglement
Sha of Doubt Paralyzing Gloves Chestguard of Despair Neverdare Shoulders W: Je’lyu, Spirit of the Serpent
N: Mindbreaker Pendant
W: Staff of Trembling Will

Beta LFR – A Little Harder Than Expected

I have returned from PAX Prime! It was a blast meeting some of my old (and new) guild mates again, especially since Blizzcon isn’t being held this year (but with Blizzcon 2013, you bet we’ll be making plans for that again).

Highlights?

Marvel Heroes is a blast. If you like the gameplay of Diablo and Torchlight, you’re going to like Marvel Heroes (Actually, I believe it’s made by the creator of the Diablo series).

Meeting my previous editor-in-chief for the World of Warcraft magazine, Dan Amrich, in person. Sat in on a panel by him on How to Review Video Games. He really does look like Mal Reynolds.

“There’s an inverse relationship between doing what you love and getting the big bucks.”

– Dan Amrich

I tracked down and met up with some of the Blizzard CMs and we had a nice discussion about the game and the upcoming expansion. After that, a CM who will remain nameless and I attempted to Gangnam Style at the booth. We were able to get the “Horseback ride” and the “Lasso” part of the routine. However, the “sideways shuffle” continued to elude us.

What’s that? Video footage of Gangnam Style attempts? I believe it may have been seized at the Canadian border. Oh well.

Heart of Fear

Over the weekend, I caught wind that the raid finder options of Heart of Fear opened up and Mogu’shan Vaults had been disabled. New instance, new bosses, right? Decided to queue in and give it a go.

The first boss that stood in front of us was Wind Lord Mel’jerak. He’s quite the royal pain actually. Your group will be squaring off against an encounter with multiple adds that absolutely must be controlled. In the raid finder, there’s about 9 of those things. If more than 4 gets crowd controlled, the Wind Lord just removes all the debuffs. There’s a finite amount of bugs that need to be active or else things can snowball to NOPE mode in a few scant seconds.

windlord

But that’s not the main issue. The big thing I’ve found is that tanks are just going through our group like a revolving door. We’d get a pull in, but then we wipe because someone broke CC due to AoE or the tank mistakenly pulls the boss near a cc’d mob. Mob breaks, we wipe, and then the tank gets a  vote kick which automatically passes because hive mentality.

Poor tanks only get one shot on LFR. Their skills and performance are based on one boss. They don’t even get to really learn stuff. Personally, I don’t think that’s fair.

Now my take on it is that there’s a big difference between queuing for LFR on beta realms against bosses meant for testing versus queuing in the raid finder against bosses where their heroic versions have been on farm for half a year (Dragon Soul, for instance).

I mean if you’re tanking raid finder for Dragon Soul and you’re wiping to basic simple stuff that’s fault months after the place is already open, I can understand the reasoning.

But a new boss that’s still being tuned where the mechanics and encounter notes aren’t widely known yet?

What the hell. Can we have a little more patience patience in there?

Ideal raid linear progression would be wiping at 90%, then 60%, then 20%, then death (or just one shotting it, but that means it’s probably too easy).

Anyway, the fact that we cycled through 7 different tanks is a good indicator that either some mechanics need to be changed or the raid finder version of this boss needs another pass. Something kept resetting the encounter. Didn’t get a good look as I was occupied at my frames, but it looks like that happens when the boss crosses a certain line.

Maybe I’ll try queueing for the second half instead.

[VIDEO] Mists Beta: Videos from the Vault of Mysteries

Managed to queue into the second half of Mogu’shan Vaults on beta this week really late at night. I figured while these attempts were still fresh on my mine, I could at least get some pointers and notes down along with the recorded video. Apologies for the 720p. I found out that my bottleneck’s my video card (GTX 460, looking to get a 670 later on).

Didn’t actually take down Will of the Emperor. Got to within 2% left before the raid buckled. It’s fairly repetitive and you get the idea of what’s going on. I’ll keep making notes and additions with any changes or insights I get later on as we get into the expansion itself.

My favourite encounter by far is the Spirit Kings. Just so much going on with both covering the raid and making sure you don’t get screwed by specific player abilities. Elegon’s a visual beauty, too.

I’ll get the first half of Mogu’shan Vaults up in a few days. If you can’t wait, you can see them on my Youtube channel.