Healer DPS: The Good, The Bad, The Unfair

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The boss looms before you.  Psh!  Boss?  More like pansy!  You’ve worked on this guy for a whileand are just not yet on farm status.  You look at your raid frames and see that everyone seems to be taking minimal damage.  The tank is taking slight damage, but it’s nothing like the early days of learning Patchwerk.  Your mana bar is moderately full, everyone seems to have everything under control.  Your finger hovers over Smite/Lightning Bolt/Wrath/Holy Shock.

You start pressing.

In a very broad sense, this makes my skin crawl.  The hairs stand up on the back of my neck.  My ears start to bleed and my eyes start to fog over.  Okay, maybe it’s not that dramatic, but it certainly ignites a chain reaction.  Basically, a little bit of my soul dies.

The Good

There’s always a reason to need some extra DPS from the healers.  I usually only do this at the request of the raid leader.  He/She (He, in my case) is running the show.  I try to keep cycling Shadow Word: Pain on the boss when I can.  As Holy, I can use my Surge of Light proc to throw a quick Smite here or there. 

When working on Heartbreaker, I usually expect to stop healing, pop cooldowns, and Smite until that heart is dead.  Unless the raid is overgeared for the encounter, this is usually how I’ve seen it done.

Any fight that has a small “add” (Loatheb Spore, for example), it’s not detrimental to help the dps down it quick.  It usually requires minimal mana, and can help get the benefit to the raid quicker. 

If you’re running up against any kind of enrage timer, there may be a point when a little nudge from you could make the difference. 

Notice that I said, “a little nudge”.  The emphasis is on the word “nudge”.

 

The Bad

There’s a point when it becomes excessive.  If you find yourself DPSing to a point where you’re making a significant effort to damage the boss, then that’swhere I start to have issue with it.  I’ve seen it happen a number of times.  Thankfully, I’ve only seen this happen in PUGs.  I would really have a tough time in a guild where I continually heal alongside that kind of “healer”.

If you’re paired with someone else to heal a target or many targets, your shift into DPS mode then places responsibility of your original healing job solely on the other healer.  I have little faith that most “DPS Healers” will keep an eye on their original assignment if they choose to DPS instead.  Imagine carrying a TV up a flight of stairs with someone else.  Maybe they could feasibly handle it alone, but it makes it easier if you’re there to help out.

If you’re expending all that mana to do maybe a third of what the other DPS classes are doing, what are you going to do if something unforeseen happens and you have to go into overdrive healing mode?  Someone accidentally gets caught in a cleave, or another healer gets bombarded by too many of the wrong orb on Twins.  We all know accidents happen.  A raid’s strength is measured by it’s adaptability.  If you’re not capable of helping out when it’s needed most, then you’re not doing your job.

In my eyes, you’re running the risk of being disrespectful to the other healers in your raid.

The Unfair

Let’s say that you get through the encounter okay. Let’s say everyone’s alive at the end.  A key healing piece drops that everyone has been vying for.  You roll/bid on it?  In my opinion: No.  You just spent a majority of the fight DPSing the boss while the other healers did the healing work, right?  Why should we reward a player who didn’t do what they were supposed to do?  It’s like giving a raise to the guy in the office who sits on his computer checking Facebook all day. 

If you find yourself in raids consistently where your healing is not needed, then let a DPS class go in and take your place.  You’re essentially taking the raid spot of a player who can do what you want to do, but he/she can do it better.  If you’re determined to keep along your path, then re-spec/re-gear/re-gem into a DPS spec.  Healing has times of being slow.  It’s the nature of the beast.  If you’d much rather snipe some damage instead of heal, then guess what?  You’re not a healer.  You’re a DPS.  And as a DPS, you’re not specced or geared right.

Some fights may require more healers than others.  Dual spec is a fantastic thing.  Make your off-spec a solid DPS spec, complete with proper gear.  When you know a fight’s coming up where your heals aren’t needed, recommend to the raid leader that you switch into your DPS gear.  If you find yourself in your DPS spec more than your healing spec, it’s time to consider changing your “main spec”.  I would be significantly upset if someone was getting healing gear over me, although they DPS’d more than they healed.  Would you give awesome tanking gear (an upgrade for the main tank) to the 2nd off-tank who only tanks for 1-2 fights each night?

Is “Healer DPS” taboo?  Yes.  Why?  Because in the eyes of this Discipline Priest, you shouldn’t do it unless the raid leader calls for it.  Remember, raiding is a team sport.  Maybe you need to take a step back and figure out which part of the team you really want to be on.

ThespiusSig

Email: Elder.Thespius@gmail.com | Twitter: @Thespius

 

Want a Free Guest Post?

You bloggers work hard. Wouldn’t you like a day off from all the thinking and the writing? Here’s your chance. I am willing to write you one guest post on any topic of your choice. All you have to do is give me a topic (yes, any topic you like), an approximate word count, and an email address to send to (Blog URL helps too so I can link it back here when I’m done). I’m going to cap it at the first 20 requests or so I get either via comments or contacts.

What’s the catch?

Absolutely nothing.

Why am I doing it?

Guys, I’m in a rut. It’s like hitting the accelerator and feeling the wheels spin but the car is staying the same. You’re only getting yourself deeper in snow and not moving. This isn’t writers block mind you. That’s like running out of gas and a busted engine block. What I’m hoping to get out of this is that a guest post for someone else might spark something else for me later on down the road.

So say you? Are you willing to help me by letting me help you?

A Happy Healing Thanksgiving

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Perhaps not everyone observes Thanksgiving as an actual holiday.  That’s perfectly fine.  It’s still a great reason to stuff your face, watch some football, and be thankful for the things you have around you!

As I sit in my office (people still have to know the traffic), I’m inclined to be thankful for a lot of things.  The usual:  I’m happy I have a job, my health, my happiness, and a roof over my head.

However, I’m going to take one extra moment to be thankful for why I’m here writing this.  Yes, I’m thankful that my brother introduced me to this game 3 years ago.  I’m thankful that it has become a part of my life. 

In its integration, this game has introduced me to a wealth of great people.  Some have come and gone, but others are here to stay.  Some I leveled with, others I’ve met since my attainment of the top level of this game.  I’ve raided with these people, PvP’d with these people, cursed and praised the game with these people.

I’m thankful for the people I’ve found upon my joining the Twitter community.  Without my introduction to Twitter, I never would’ve transferred to Khadgar, where I first started learning about the expansive blogging community we have.  I never would’ve started reading World of Matticus.  I’m thankful that the passion I found within this community has expanded my own passions.  I’m thankful that this path eventually introduced me to Lodur and Matticus, which led me to find such a great raiding guild to be a part of, Unpossible. 

Finally, I’m greatful for the support and warmth that this community provides.  We all come from different walks of life, and we can all come together to share our passion of this game.  We can disagree at times, but that’s what makes it so great.  Where we go from here…

Let’s kick Arthas’s ass!

Happy Holidays from your friend neighborhood Thespius.

ThespiusSig

Case Study: Anub 10H vs Holy Paladin

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This is a guest post by a Ophelie, a new Holy Paladin who has recently joined Conquest. Check out her blog: The Bossy Pally.

So Monday night, I was formally introduced to Anub 10 man on hard mode and was lucky enough to get his number. Matticus suggested I write about my impressions so that others may be amused, and by amused I mean informed, about how one heals this fight for the first time as a holy paladin. I prefer writing stories to strategies, but for all you practical people, I’ll have a list of things learned the hard way at the end.

Now, had I been clever that night, I would have taken advantage of the pre-fight confusion of “we have to cut down one healer and bring in a dps” to do some last minute reading on differences between the regular and hard mode Anub. Of course, I didn’t think of that until after the fight and I had full confidence in my ability to follow instructions: something about a first ice patch, then running south, then more about ice patches and about not playing hero… Yep, watch what everyone else is doing and copy them, got it.

(Read: Save yourself some confusion and always do your raid homework before trying a new fight.)

Once we were set up, we buffed, I put up frost resistance aura and we pulled.

First phase?

Cake. Beacon on the pulling tank in case he gets out of range during positioning? Check
Nestle myself happily under Anub’s rear end? Check.

I try not to think too much about Anub’s rear end because, you know, not pleasant. Flash of Light (little heal), Holy Light (big heal) heal to taste. Adds spawn, but not my problem. With beacon on my side, I wasn’t worried. It did seem like the adds were zoning in on me though. Hmm. Maybe I should remove Righteous Fury (damage reduction, but threat boost)?.

Second phase?

I breathe a bit while Anub goes underground and plays tag with the raid. Pop Divine Plea? Sure, why not. There’s not much to heal so I might as well regen some mana. I judge some of the many little adds that spawn. Hey, I gotta do my share like everyone else! Suddenly, DBM flashes on my screen, “Anub’Arak is chasing YOU!”

Ooooooo kiting time! …Wait. Why can’t I run? I look down at my feet. I’m on an ice patch. I can barely move. Uh oh.

Tag, I’m it. I was dead before I saw what hit me.

Raid leader: It’s a wipe.
Person X: What went wrong?
Me: My bad, I was standing on an ice patch.
Person Y: Don’t stand on ice patches.
Me thinking: You must be one of those who wait until people fall down to say “it’s slippery”. (Matt’s edit: So true)
Person Z: You should be able to use Hand of Freedom to get off of ice patches.
Me: Good to know.

We run back and try again.

First phase?

Cake.

Second phase?

Same as above until Anub is after me again. This time, I was ready! I run north, he gets stuck, I don’t wipe us. I’m a pro now! I feel rather proud of myself and take a few seconds to secretly gloat.

Third phase hit before I knew it.

Things got real fun, real fast. As one tank dealt with giant bugs and the other with the boss, Anub smacked his lips and started leaching our health. Quick! Bubble, Divine Sacrifice! Let’s slow down the damage as much as possible. I had beacon on the adds tank and was healing the main tank.

Flash of Light, Flash of Li- no! Holy Light, Holy Light, Holy Light, OMG!

Oh, look the rogue is going to die. Holy Shock the rogue.

There’s nothing like a swift instant heal saving you when things get scary. Oh no, the tank! Holy Light! Oh man that was close. Holy Light, Holy Light, Holy Light.

Oh, look, I’m going to die.

Holy Shock myself.

Eeek, the tank! Holy Light! That was close! Holy Light, Holy Light, Holy Light.

I’m going to die again but I can’t risk losing the tank. Holy Light, Holy Light, Holy L- interrupted, I die.

Luckily, I’m not the only one who died: Anub’s lifeless carapace slumped next to me as I hit the ground. Ha! I was overcome by satisfaction, knowing I could get a rez and Anub would have to wait until Tuesday’s reset to run back from the boss graveyard.

So little paladin, what did you learn?

  • Make sure one paladin has frost resistance aura up. The penetrating cold debuff gets nasty towards the end.
  • Your Righteous Fury can help the off tank pick up adds, but check with the tank first.
  • During phase 2, don’t stand on ice patches (ha!) and as much as possible, position yourself so that there’s always an ice patch between you and him.
  • Hand of Freedom should be able help you or someone else in a pinch.
  • Mana shouldn’t be a problem before phase 3, but play it safe and use phase 2 for Divine Plea.
  • If there are other paladins in the raid, coordinate your use of Divine Sacrifice at
  • the beginning of phase 3 so you can stretch out damage reduction as long as possible.
  • On phase 3, you have to trust your raid healer, beacon one tank and spam Holy Light on the other. If your tanks are geared, you can get away with the occasional Holy Shock, but it’s risky.
  • Keep Judgement on Light up on the boss, preferably for the whole fight, but especially on phase 3. Either do it yourself or make sure another paladin in the raid is doing it.
  • If you run out of mana before Anub dies, it’s game over. Don’t run out of mana. Start phase 3 at full, use mana potions, lay on hands, anything, but don’t run out of mana.
  • After the fight, /hug your raid healer because he’s probably sweating buckets.

Oh, and since no epic boss kill tale ends without some sort of cooing over loot, I won Heartcrusher from the Tribute Chest, Crusader’s Glory for my tanking set and a trophy (yeah, I know, I’m spoiled). How I choose gems and enchants for my new gear is epic tale for another day.

The Gearing Process to ToC 10 for a Priest

This is a guest post by Aleph, who chronicled his early end game gearing process.

Upon levelling my priest to level 80 and looking at joining my guild’s raid team as a healer, I found that I hit a barrier where I simply had no means of gaining any new gear that would get me up to Naxx10 level and therefore enter the raiding circuit as it were.

Before I continue I should make a few things clear.

I play in seasons. I play from June/July to September, then break until December and play until early January, taking a break until Easter time where I play for most of April. This makes it take amazingly long for me to achieve almost anything in WoW.

So, brand new level 80! How to begin?

Develop a routine

Well, the first thing you’ll want to do is start developing a daily circuit. The length of your circuit (and therefore the amount of dailies involved) depends on your playtime per day. I had a very limited playtime and so I found it was easier to focus on one zone at a time. I started with Icecrown and the Knights of the Ebon Blade faction. I began at the Shadow Vault and gathered up the daily quests available there. I completed these and flew down to the quest hub at the Overlook which is on the cliff just east of the Scarlet Onslaught Harbor. I Completed all three of the dailies there, then flew to the Skybreaker and collected the daily quests there (I omitted the pvp quest because it took me too long to complete it). What people miss sometimes are the two quests on the ground. Upon completion of these quests you can either head over to the Argent Tournament or return to the Shadow Vault depending on the amount of play time you have left. You should repeat this until you have enough reputation to purchase some of the items from the Ebon Blade Quatermaster then move on to another faction.

Build up reputation

Make sure to go around and buy a tabard from the four factions you can get a rep tabard from, Kirin Tor, The Wyrmrest Accord, Knights of the Ebon Blade and The Argent Crusade. While doing your Daily rounds, go to the LFG interface and chose from the level 80 dungeons. These are: “Caverns of Time: Culling of Stratholme”; “Trial of the Champion” (this gives excellent loot); “The Nexus: Oculus”; “Ulduar: Halls of Lightning”; “Utgarde Keep: Utgarde Pinnacle”. Run at least one of these a day with your tabard for the faction you’re working on reputation for until you no longer need reputation with that faction. Then switch to another tabard and start the process again.

Do homework

While doing this, ask around for the generally accepted stats for your class/role for heroics are for your realm. On my realm it was around 1.5k spell power for a holy priest. It is possible that disc priests (or other classes) may have an easier time healing the easier heroics thanks to the damage mitigation. Luckily I had the dual spec and had shadow as my secondary spec. Some of my guild mates offered to take me to Violet Hold Heroic mode as a DPS. I accepted and got a lot of reputation and even a few healing items. If you get a chance to join onto a heroic as your off-spec, go for it; don’t worry about being a fifth wheel.

Buy gear

Once you’ve done a few days worth of daily quests and have built up a decent buffer of gold, visit the auction house and look for any BoE Epics or Rares that you can buy. If you are unsure about what items to buy, ask your friends or guild mates. I bought two items, one epic and one rare item, these allowed me to begin running heroics.

Farm for badges

By now you should be almost ready to start doing heroics. This is where our tactic changes. You’ll want to set your hearthstone to one of the inns in Dalaran as this will be your new base of operations. If you haven’t been doing so already, you should start picking up the normal daily dungeon quest. Each day, log in at Dalaran and go to the Violet Hold where you will find two daily quest givers. On your left as you enter is where the normal dungeon daily quest can be found and on your right are the heroic versions. We’ll be turning right and collecting the normal daily quest for now. Once you have the daily quest put yourself in the LFG for the level 80 dungeons, making sure you’re queuing for the one the quest is located in! Then go out of Dalaran and continue with your daily quest circuit until you get into a group for a dungeon. Go to the dungeon then at the end, hearthstone (or take a mage portal) back to Dalaran and hand in the quest. It is important that you hand in the daily dungeon quest before the daily quests reset. The idea here is to gain as many badges of heroism and triumph as possible in the shortest time. As you may know, Badges of Heroism drop from bosses in heroic dungeons and Badges of Triumph are gained (at this point) from handing in the daily dungeon heroic. With this in mind, it is advisable to (If possible) try to set up a day where you and four other people clear all of the heroics at once. This will greatly increase the amount of badges you can get. Otherwise continue with your other dailies.

Once you have collected enough gear from these activities and think you will perform well enough in heroic mode dungeons, join the LFG queue for Utgarde Keep (Heroic mode).The heroic dungeons are in a separate list to the normal dungeons. Go on the Utgarde Keep run and see how well you perform. If you think it is necessary, ask the other group members how they think you performed. If you did well, start joining some more difficult heroics. Look up which are the easiest and do those first. Then, as you get more gear, advance up the heroics. By the time you can do heroics like Halls of Lightning, Halls of Stone and Oculus, you should be looking at entry level Naxxramas, depending on the gear you have accumulated. If you haven’t, don’t worry. By now, you should have collected quite a few Emblems of Conquest and perhaps some Emblems of triumph from the heroic daily quest. These can be spent in Dalaran in the Horde and Alliance sections of the city. Each badge type has its own vendor. Look at the vendors and look for items which would benefit you the most. Work out what you should buy first (always go for the item that will give the biggest increase) and buy it. After a couple of days, perhaps weeks, depending on how many heroics a day you run. If it is possible, try to set up a day where you and four other people clear all of the heroics at once. This will greatly increase the amount of badges you can get. Also, don’t forget to get the heroic and normal daily quests each day because you can complete the normal quests while in heroic mode as well.

A good measure for when you are Naxx ready is when you have over half of the superior achievement completed. That means getting at least eight i187 items or better before setting foot in Naxx. Some PUG Naxxramas groups might require you to have the entire superior (and even sometimes the epic version as well) but for guild runs, get a guildy to /inspect you to check out your gear. They will generally say whether you are undergeared or not in comparison with the rest of the guild. Just make sure you let the raid leader know that you are now available for raiding and they should factor you into the next run or two. At this stage, you will probably be under a trial period, in which make sure to put 110% effort into the raids so that the raid management see you as a player who benefits the entire raid and not someone who is a liability.

Get your feet wet

This part is one where it is almost required to be in a guild. If you want to get up to ToC 10 level, you will want to be making regular forays into Naxxramas 10. So, once you’re in your guild run, clearing the quarters, gathering up loot left and right, how do you improve and get to the next level of content (Ulduar10)? Well, the best way to get to the next level is for your guild to get to the next level of content. At this point it is inadvisable to join any PUG raids as you will want to be fully focused on guild progression. If you think your guild is not moving fast enough, offer to take more responsibility in raids, work on tactics that work specifically for your guild, offer to set up the healing assignments or, even offer to set up another night of raiding for the guild (make sure you have the green light from above before doing this). This post is not about progression however. Once your guild has cleared the four quarters and has made decent attempts on the last two bosses, you should be able to begin Ulduar 10 raids, depending on your raid team’s gear/ability. Also look for any Obsidian Sanctum 10 or Eye of Eternity 10 raids as the two instances offer some nice items which can help a lot in Ulduar10.

I would recommend that, once your guild is in Ulduar 10 and has cleared a few bosses that you join a Naxxramas 25 pickup group in order to gain a few items that will help you to advance in Ulduar. Guilds seem to advance fairly steadily through Ulduar, provided that their gear is adequate for the level of content and also that they have the drive to progress. Progression will be faster with a group of dedicated, intelligent people who generally know what they’re doing. If you are hoping to find guides to the bosses here, you can find Ulduar healing ones and Trial of the Crusader ones.

If your guild has really got stuck into Ulduar10 and have arrived at Yogg-Saron, I would recommend attempting to take him down before moving on to the next raid. You don’t have to, but it’s a great fight in the way that all of the players must be on top form and concentrating 100% for the entire fight. So! Once you have successfully cleared Ulduar, chances are you have already attempted the newly refurbished Onyxia’s lair. You will get some nice gear upgrades from here, mainly the helm, but once this has been done, you are pretty much out of content before ToC10. This is where you have two options.

  1. Go on to ToC10 and give it a try.
  2. Return to Ulduar and gear up some more.

I would recommend you give ToC a try unless you’re woefully unconfident with your gear level. This is where we utilize one of the great tools of the internet.

What’s the next step?

You don’t have to follow this next step if you disagree or disapprove of this practice. I am talking about LootRank. There are a few sites out there that offer this service but I use Guildox for it. Mainly because if you are not familiar with the parameters you want, you can pick one of their sample templates which fills out the information based on the class/spec combo you use. You can also link your characters gear to it which helps by highlighting any items you already have. Once you press view loot ranking, a list will appear which has a section for each slot (and enchantments) which are ranked from 1 -7 in the order they appear. A good idea is going over to WoW Head and using the item comparison page to double check if the items are for you. This way you can make sure you’ll get what you need. You can check where the gear drops so for example I see that the top staff for me would be the Icecore Staff. I can see that it drops from Hodir in Ulduar10 H. It is important that you see the H as the staff only drops if you defeat Hodir before he shatters his rare cache. It is advisable to use this tool as you look to enter ToC10.

After several raids at this content level, you should be more than ready to have a valid attempt at ToC10. However, perhaps your guild has not been gearing up as zealously as you have and do not want to go into ToC 10. While they will most likely leap at it, if they do not, you may want to look around your server to see if any other guilds are running it and see if they have a space for you on their next raid. If that fails, you could always attempt to PUG it, although this may not be very successful. The best plan, I think is to help your guildies to gear up quickly by giving any hints or tips you might have learned on your journey to ToC10. Patience is a key requirement for this stage. Please keep in mind that most guilds will charge into ToC10 before even defeating Yogg-Saron and so the last paragraphs or two are completely useless.

Now you should be ready for ToC 10 man! Good luck and happy raiding!