Cataclysm Contest on Epic Advice (and other things)

Hey guys, I’ve received a bunch of emails, DMs, and other such messages asking me about my thoughts regarding the whole Real ID forum change and stuff. I don’t agree with it and I don’t like it. I’m working on that post right now. I’m also trying not to rehash what Lodur said either.

How about some updates?

First, a quick note from our friends at Epic Advice. They’re holding a Cataclysm Question Contest. They want to score the world first when it comes to answering questions about the upcoming expansion. You can help them by getting in your curiosities and questions. Two ways to win: Be lucky and get randomly chosen (RNG style), or be ranked when it comes to answering questions or asking questions (own the question meters).

More details here.

Blogs

All of my blogs are going to get some updated themeing done. No ETA on that. Theres a few annoying bugs with the theme that I don’t like (such as the menu disappearing way down when you load certain posts or pages). Sadly, I just don’t have as much time when it comes to updating No Stock UI anymore. It’s simply t he way it’s set up right now from a technical stand point. I figure if I can just modify and streamline the post updating process, it’ll be easier for me to do.

My silence

I have a problem. Sometimes, I reach a point where I think every possible topic has been explored in a given area. I’m sort of in hibernating mode. I’m not firing off as many posts as I used to and that’s largely due to the whole job thing which keeps me busy. I’m still here.

Magic tournament

M11 pre-release is this weekend. Please put on deoderant. Lots of it. Use the stick. There’s going to be hundreds of sweaty nerds packed in a potentially non-AC’d room. Also, WTB your Time Reversals.

Guild

7/12 hard modes on ICC 25, 11/12 hard modes on ICC 10. Need an adept mage. Like badly. You have no idea. Someone who has the ego to withstand our warlocks and bring them to their knees. That DPS meter needs to be blue at the top. Not pink or yellow. Blue.

Moto GP

Also, will be driving down to Red Bull US Grand Prix for Moto GP. California will be fun. I’ll probably die to the heat. It’s like 28° C here in Vancouver. I can barely tolerate it.

Real ID on Blizzard forums, the good and the bad *Updated AGAIN!*

*update* Real ID is canceled on official forums Blizzard most definitely listened, and it’s a good thing!

So, Vaneras over on the EU forums just informed us that Real ID will be making an appearance on the forums. Needless to say there is a slew of comments slinging around about this. Some people love it, some people hate it. Some say it will be the new life of the forums while others think that this marks their imminent death. So I thought it would be good to talk about it a little bit here.

First off, lets talk about the current state of the forums. There are some good threads there. There are some helpful guides and bits of information. But for each helpful bit there is a counterpart. People that just show up to cause issues, scream drama and pick Internet fights. I know a lot of people personally who avoid the forums just to avoid those specific people. This is a sad thing though, as the forums are set up to help build the community and not to be a source of drama or argument. On a personal level I hate having to weed through 15,000 posts of people complaining to get to the 1 that has a valid point in a discussion. This is obviously an exaggeration, but you get the idea.

Let’s face it, the Internet is a place where people can hide behind a fake name and say and do whatever they want with little to no recourse. This can be simple complaining out outright just being an ass-hat.  This Internet anonymity is what Blizzard is trying to take away I think. How many times have they posted a proposed class change only to have intelligent well thought out responses from posters get drowned out by the wailing masses? How many times has a person asked for advices on gear or spec or spell priority only to be called a noob for pages on end? It happens, trust me I know.  So I can see what Blizzard is trying to do here, by eliminating the ability to hide behind a character name, that person is held accountable for what they said or do.

Quick story here. I know a guy who in real life is one of the kindest people I’ve ever met. Intelligent, well spoken and would give you the shirt off his back. When he logs into game or on the forums however, he does a complete 180. He yells at people, argues incessantly, turns into a complete womanizing bigot and has a completely abrasive personality. This sounds extreme but it is a lot more common than you think. When you don’t have to be held accountable in real life for your actions, the rules change. The Blizzard forums have been plagued by this from day 1.

By adding this level of accountability Blizzard I’m sure is hoping to cut down on the forum slop by discouraging the trolls from posting, and making people think twice about just posting empty whining.

There is however another side to this coin. There are a ton of people who try very hard to separate their real life from their game life. They post helpful guides to trade-skills, or how to level efficiently on the forums for general reading. They offer insight to class changes and constructive criticism when people ask for help. This group of people also has something to lose by this change going live, as does the community in general if they stop posting. Some people like the anonymity of their toons as a way to just separate their lives into distinct parts. If they stop posting because of this change, that will be very sad indeed.

Some are concerned for their safety. They fear stalkers and real life harassment and fallout from the forums following them into real life. As a person who has worked in internet security for a long time, I can tell you the chances of this are pretty slim. A persons name alone does not provide a ton of information. It does not for example provide your address and township. Your internet providers work very hard to keep that information private as do most websites, banks etc. It is in Blizzards best intrest as well to keep this information private, and so far they have done a pretty good job of it. Unless you have a one of a kind name and are publicly listed in an international phone book or public websites with your pertinent information, the chances aren’t too great that your name will give up enough information about you to harass you outside of your online personae.  I understand the concern there,  it is a valid reason for being against the change. But it can be rather difficult to find someone .

Another argument is that this goes against the originally stated purpose of Real ID. It was toted as an optional, convenient way to keep track of your friends across servers and even games. Some people feel that being forced to use it to interact on the forums violates this and removes the “optional” portion of the feature. This is a valid argument as there is no way to circumvent this at current.

There are also those of us that this has absolutely zero effect on. Those of us that already live in the public eye and have our names out there will see no change in how we do business essentially. Me personally, doesn’t phase me one bit. My name is out there from the For the Lore podcast and WoW.com. Having my real name show up on the forums isn’t a big deal at this point. I also have the good fortune to have a name that is not exactly unique. Joseph Perez is the Steve Smith of Hispanic names. Try looking it up in the phone book sometimes, it is rather hilarious.

Here are some facts to remember about this

This will only affect the new forums created when SC2 and Cataclysm launch. Old forums and old posts will remain untouched (for now, hopefully this won’t become retroactive)

Blue Posters are not immune to this, and will also be showing their real first and last names

Having your name does not compromise your account security. Email, password (and hopefully you’re using an authenticator) are what let people in. Even if you call Blizzard customer support and say you are “so and so” you have to provide a LOT of proof of identity.

So what do you think? Do you love it? Do you hate it? Will it be a new beginning for the Blizzard forums or will it mark its death?

UPDATE

Let me clarify something real fast. While the change doesn’t affect me personally I still do NOT like it. I understand what they are trying to do with it, but I don’t think it was thought out enough. On facebook I can go silent, I can turn off chat and no one has to know I’m on. I can hide details like my email, phone number and location, and if I so choose I can change my name on the account. Here we don’t have the option. I do NOT like the idea that choice is being taken away from the gamers. We choose to play this game and who to interact with. Why do we not have a choice in this? I think that the overwhelming response people are having to this is a good thing and hopefully Blizzard will see it and make some changes. But again, I am NOT for this change, but I don’t think it needs to be attacked with nukes instead of calm rational discussion. It is a lot easier for people (i.e. Blizzard) to dismiss an over the top emotional response to this (which don’t get me wrong, it’s a perfectly valid response from us as users to be passionate about this change) as opposed to when people calmly lay down why they don’t agree with it. That’s all.

Where in the World is Spirit Link?


So, it has certainly been a busy week around the office so to speak. The announcement of the Cataclysm beta has everyone chomping at the bit, eagerly awaiting their invitation to what is sure to be one hell of a party.

Since the announcement of the beta there has been a flood of information. Among that information was many tidbits about Restoration shaman. I did an analysis of those updates over on wow.com feel free to check it out. The one thing that has been missing from all of this information has been Spirit Link.

Spirit Link was the original 51 talent in the restoration tree in the first Wrath of the Lich King beta build. I fell in love with this spell very early on, and was looking forward to using it in a raid. It was, however, not to be. Shortly after the second beta build of Wrath the talent was taken away like a jealous father stealing his daughter away in a tower prison, replaced by our now glorious Riptide. I still pine for Spirit Link however. I often wonder if, when I look up at the lonely stars at night, if  Spirit Link is somewhere looking up at the same stars missing me. Don’t get me wrong, I love Riptide, but my heart still belongs to Spirit Link.

When we got the very first set of class previews, Blizzard developers stated that they were going to try and bring Spirit Link back. The restoration shaman community was incredibly receptive to this, and there was much rejoicing. I know I danced a little bit at the news. So we eagerly awaited the announcement of its presence. When the beta information was released, I am sad to say that Spirit Link is MIA. There have been no official statements as of this post as to why it was not included this round, but I have a few suspicions.

The reason the spell was removed from the Wrath beta is that it was hard to balance. here was the original wording of the spell.

Spirit Link (Rank 1): You link the friendly target with two nearby targets, causing 50% of the damage taken to be distributed to the linked targets. After 2200 damage, the link will sever.

That is pretty interesting right? The problem was two fold here. First, the spell had no duration limit aside from the damage cap. So you could set it on two targets and just let it be. Second, the damage cap was either too low (2200 damage would be one swing from most bosses) or too high. Finding a sweet spot was always a problem as it was either way too weak, or way too powerful.

My guess is that either it is NYI (not yet included) or they are still having problems balancing it.  In the Wrath beta  it could be stacked and made damage mitigation moot. “Non def capped tank? We have three shaman NO PROBLEM!” type deal. I will be highly interested to see if it makes it to live, because I love it so much. If it doesn’t make it to live, it will surely still be the one that got away.  It was interesting and a brand new mechanic to play with. I love it like a fat kid loves cake, and I’m a fat kid that LOVES his cake. As a bonus here’s a video of the spell in use in the Wrath beta.

So what do you guys think? Want to see this spell make it live to Cataclysm? How would you balance it? How would you change it?

Also this week, my buddy shane has written a new Google Chrome extension called Armory Links. It allows you to look anyone up quickly and easily in any of the various armory and gear checking sites. You should check it out, I know I love it and use it frequently.

And if you’re heading to BlizzCon and are interested in custom badge art, be sure to swing by Ginny’s site and check out her stuff. She does great work, and I know she’s working on a custom Lodur piece for me as we speak.

Halion Down and the Failure Rate

After about two and a half hours of wiping, we managed to secure the Ruby Sanctum (25). I have to say, the amount of coordination and movement made that fight fun for me to heal. Unfortunately, the logs for that encounter don’t appear to be fully functional yet. But all the mechanics, the moving, and other stuff helped reiterate to me that the encounter designers still have tricks up their sleeve. We were one of the few early guilds on the server to have taken him down (possibly the first, but I’m not sure). I suspect other guilds were working furiously on hard mode.

The trash is a nice reminder that we still have crowd control and Misdirects to start pulls. AoEing stuff isn’t always a solution. Hibernate comes in handy here (and don’t forget to split up the trash).

Every once in a while, I get a question that sounds something like this:

Hey Matt, why does your guild suck?

I usually interpret it as “Why is your guild behind on progression?”

There’s a variety of reasons. The biggest one that hit us a month ago was the attendance boss. I knew that I had a window narrowing to take down Lich King otherwise it would become extremely difficult to get things going again. I wasn’t just happy when we killed him. I was immensely relieved. It was a lot of pressure and weight off my shoulders because a kill, even with a 20% buff, was enough to help us get noticed. With some luck, maybe we won’t get stoned by the attendance boss.

The failure rate

I am personally of the belief that every player has some sort of failure rate. That is, that player has a chance where they will cause a mistake that potentially leads to a wipe. Whether it happens to be awareness, computer issues, latency (or the fact that the latest patch just destroys their computer after an hour), for whatever reason that player is going to screw up.

No, in fact, every player is guaranteed to screw up at some point. What separates them? The fact that some people don’t individually screw up as much as compared to others. For example, maybe one player screws up 1 in every 5 raids and another player screws up 1 in every 30 raids. And we’re talking minor things like not running out of fire, not dispelling an effect fast enough (for which I am guilty of), or not using a cooldown at the right time to catastrophic errors like dropping a Defile in the middle of the room or missing a bite on Blood Queen and getting mind controlled. Failure rates are going to fluctuate among players due to all sorts of factors.

After being a GM for over two years now, I think I finally learned an important lesson.

  • No matter how much gear you give a player.
  • No matter how much coaching and training you provide.
  • No matter how many tips, videos, and suggestions you send their way.
  • No matter what kind of technology they invest in.

There is always a chance that their success rate will not increase at all. Not every player is going to improve.

Right now, I’m in the midst of internally reviewing everyone. I don’t expect every player I have now to stay when the expansion debuts. Some will move on and change guilds to suit their style or times. Others will have to deal with life stuff like getting married or school. I know that I will be committing to another expansion for sure. Cutting players is something that I still haven’t quite properly learned how to do. I know the process. I know the words. I wish I knew where the resistance is and how to lessen it. I find myself reviewing players and raids, who stands out and who didn’t.

You know what I realize?

Unfortunately, it’s always the misplays, misclicks and mistakes that are engraved in the memories of raid leaders and officers everywhere. We’re built to remember when people screw up, not when they excel (unless when they really stand out and shine). Do you find it odd that when things go well, when everyone is executing as they should, nothing is really mentioned of it? It’s like like it’s completely expected. It’s just another typical raid night. Things are as it should be. Accomplishments and clutch plays just seem to be taken for granted.

I don’t know where I was going with that.

Besides, we still have several months until the expansion. Even though it may not matter as much anymore, it’s still satisfying for me to take down this stuff on hard mode. I often wonder what it’s like in top 500+ world guilds at this point in time. Would they still be raiding? Have many players burned out? At that level, it seems to me that players would eventually just get… bored. There’s nothing else left to do in the PvE scene until there are new bosses available.

Then again, I think that is a different mentality altogether. I know I’d like to experience it once but I also know I could never sustain the energy or the time required.

Lodur on “Totem Recall”

In case you haven’t heard yet, there is a Shaman Round Table on the horizon. On July 13th the folks over at Raid Warning will be hosting the latest in their series of round table discussions. You may also remember that back in February Thespius and Matticus were featured on Power Word: Fail the priest round table. I am very happy to inform you all that I have been asked to join in on this installment of their series Totem Recall.

The previous class discussions have been great successes and if you want to listen follow the link above.

I’m really looking forward to this. There is a great lineup and there is sure to be a fantastic series of topics for discussion. I can’t wait!

Want to be involved? Submit your questions for Totem Recall on Raid Warning’s Epic Advice thread and vote for your favorites to be answered on the show!

Here’s the line up for this round table

Joe “Lodur” Perez of  WoW.com and World of Matticus
Rich “Stoneybaby” Maloy of WoW.com and Big Crits
Borsk of Borsked
Jhaman of Castaclysm
Pewter of MentalShaman
Binkenstein of Elitist Jerks
Masanbol of Elitist Jerks

Make sure to swing on by and give it a listen. Should be a great time!

Image courtesy of Raid Warning